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example-program.c
/*
* This file contains an example of how a Contiki program looks.
*
* The program opens a UDP broadcast connection and sends one packet
* every second.
*/
#include "contiki.h"
#include "contiki-net.h"
/*
* All Contiki programs must have a process, and we declare it here.
*/
PROCESS
(example_program_process,
"Example process"
);
/*
* To make the program send a packet once every second, we use an
* event timer (etimer).
*/
static
struct
etimer
timer
;
/*---------------------------------------------------------------------------*/
/*
* Here we implement the process. The process is run whenever an event
* occurs, and the parameters "ev" and "data" will we set to the event
* type and any data that may be passed along with the event.
*/
PROCESS_THREAD
(example_program_process, ev, data)
{
/*
* Declare the UDP connection. Note that this *MUST* be declared
* static, or otherwise the contents may be destroyed. The reason
* for this is that the process runs as a protothread, and
* protothreads do not support stack variables.
*/
static
struct
uip_udp_conn
*c;
/*
* A process thread starts with PROCESS_BEGIN() and ends with
* PROCESS_END().
*/
PROCESS_BEGIN
();
/*
* We create the UDP connection to port 4321. We don't want to
* attach any special data to the connection, so we pass it a NULL
* parameter.
*/
c =
udp_broadcast_new
(
UIP_HTONS
(4321),
NULL
);
/*
* Loop for ever.
*/
while
(1) {
/*
* We set a timer that wakes us up once every second.
*/
etimer_set
(&
timer
,
CLOCK_SECOND
);
PROCESS_WAIT_EVENT_UNTIL
(
etimer_expired
(&
timer
));
/*
* Now, this is a the tricky bit: in order for us to send a UDP
* packet, we must call upon the uIP TCP/IP stack process to call
* us. (uIP works under the Hollywood principle: "Don't call us,
* we'll call you".) We use the function tcpip_poll_udp() to tell
* uIP to call us, and then we wait for the uIP event to come.
*/
tcpip_poll_udp
(c);
PROCESS_WAIT_EVENT_UNTIL
(ev ==
tcpip_event
);
/*
* We can now send our packet.
*/
uip_send
(
"Hello"
, 5);
/*
* We're done now, so we'll just loop again.
*/
}
/*
* The process ends here. Even though our program sits is a while(1)
* loop, we must put the PROCESS_END() at the end of the process, or
* else the program won't compile.
*/
PROCESS_END
();
}
/*---------------------------------------------------------------------------*/
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