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GAME-ON®'2006
November 29th - December 1st, 2006
Technical University of Braunschweig, Braunschweig, Germany
Invited talkIs this the real thing?Realism and fun in computer gamesWhat makes a game interesting and fun to play? This is probably one of the most difficult questions to answer in the field of game development. From the gamers point of view a highly realistic visual and physical appearance does not necessarily come along with a great gaming experience. From the developers point of view the quest for photorealistic graphics is still the Holy Grail. The talk reviews the strive for realism in games with incidental references to graphical methods, discusses alternatives and investigates what challenges still lie ahead. Fun, however, cannot be encoded in the game. The game developer can only prepare all components of a game so that fun emerges from a good gameplay eventually. A discussion of the interdependencies of fun, realism and its consequences for future gaming concludes the talk. Prof. Dr.-Ing. Maic Masuch About the Speaker: | ||
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